Advancement in physical education teaching and assessment based on human-computer interaction with deep learning

Gomathi, B (2024) Advancement in physical education teaching and assessment based on human-computer interaction with deep learning. In: Digital Analytics Applications for Sustainable Training and Education. Apple Academic Press, New York, pp. 377-398. ISBN 9781032713366

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Abstract

Physical education (PE) is an important topic in higher education that focuses on physical skills in health-promoting activities. Traditional PE in institutions faces challenges to stimulate graduates’ interest in sports, resulting in reduced participation and inability to exercise the body. Innovative teaching methods and procedures are accompanied to make PE to the next level. In the previous work, improved energy efficient scalable routing algorithm (IEESRA) consumes less energy while routing the messages, it prolongs the overall network lifetime. Hence, it degrades the performance in assessing the accuracy of students’ physical fitness qualities. In this chapter, we proposed a deep learning-based IoT system (DL-IoTS) to monitor every aspect of daily lifestyle. It predicts the students by forecasting the academic perseverance and improves the potential utility of sports applications that change the dimension of PE, including visualization and repetition by incorporated into PE teaching. In this research, the DL-based IoT system (DL-IoTS) promoted wearable technology in IoT-based human-computer interaction for PE. 378DL-IoTS recognizes all the physical activity data of the students. It collects those data using edge computing technology with an IoT platform and then processes it using the YOLOV5 Algorithm. Without the assistance of the Physical instructor, the students can train themselves using wearable technology. The analysis results show that IoT-based Human-Computer Interaction with YOLOV5 Algorithm improves the graduates’ strength, speed, and qualities by 95% and provides a more important reference for enhancing PE success. The proposed framework of “DL-IoTS” is demonstrated its ability to independently collect and teach students.

Item Type: Book Section
Subjects: A Artificial Intelligence and Data Science > Deep Learning
C Computer Science and Engineering > Human-Computer Interaction
C Computer Science and Engineering > Virtual Reality
Divisions: Computer Science and Engineering
Depositing User: Users 5 not found.
Date Deposited: 19 Aug 2024 09:28
Last Modified: 19 Aug 2024 09:57
URI: https://ir.psgitech.ac.in/id/eprint/948

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